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Author Topic: Hotfix Release: Alpha 7.7  (Read 2810 times)

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Offline Asid

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Hotfix Release: Alpha 7.7
« on: October 16, 2016, 03:25:30 PM »
Hotfix Release: Alpha 7.7
Community Announcements - Merlin

We are now pushing a version Alpha 7.7 hotfix release, here are the changes:
•   Fixed crashing in Squad's custom full auto sound and voip sound code relating to sound rendering in Unreal Engine 4.12 being asynchrounous now.
•   Fixed a crash related to gunshots not having an audio device under certain circumstances.
•   Fixed some issues with sound concurrency, causing certain gunshot sounds to cut out.
•   Fixed exploit relating to FOV.
•   Made a minor fix to deployable placement logic so it is less likely deployables can be placed on rooftops.
•   Added code so server admins can view the framerate of their servers in the scoreboard.
•   Fixed distance delay on certain explosion sounds.
•   Fixed an issue where the camera changed to third person on exiting a vehicle in single player Jensen's Range.
•   Fixed issue where vehicles get bogus rotations after destruction (e.g., sideways vehicle wreck).
•   Fixed an issue where players lose mouse input in the main menu / map.
•   Updated the Ural wreck collision.

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