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Author Topic: Tinkering away on my next geeky project: virtual keyboard from keyboard template  (Read 8060 times)

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Offline Frankie

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Hi All

Here's a heads up on my current project. Coming straight to you by Tornado SkunkWorks.

I am now converting this:
http://www.moodurian.com/tornado/tor/keyboardtemplate.html
to this:


So what? Well, I can now take any keyboard template of any simulation game, let's say or Tornado keyboard template, and convert it into a virtual keyboard, complete with exact reproductions of the keys look. Useful (I think) for training purposes if/when combined with screen recording software like OBS to produce Youtube videos.

Source/References
https://forum.speeddemosarchive.com/post/a_new_keyboardmouse_visualizer_create_your_own_layouts.html

This video will give you an idea what is possible with this ApVkp keyboard template

Will keep you posted on the project as it unfolds.
Regards
Frankie Kam
« Last Edit: October 14, 2016, 01:14:05 AM by Frankie »
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Offline wilso845

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Now that's somthing that would come in handy for some of the many sims I play 👍
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Offline Frankie

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Hi y'all

My project is complete! I turned this:


into this:


My main purpose of doing this was to explore the educational possibilities of virtual keyboards. Specifically, how one can learn from a gamer's keystrokes to improve one's game by making use of the design of the game's keyboard template to lower the barrier and learning curve of a game. The second purpose of this 'project' was to make a fun custom-made virtual keyboard - one that consists of images from an old keyboard template.

Here's my proof-of-concept Youtube video.

So a future project of mine could be to convert this:


into an ApVkp virtual keyboard. Once it is ready, I can couple it with the QiPress Lite keystrokes output display AND a screen recording of a SteelBeasts multiplayer session using Open Broadcaster Software (OBS) to produce an instructive video that shows how well or how horrible I am at SteelBeasts multiplayer-multicrew. Consider it a form of After-Action-Review of the keystrokes and mouse clicks used in a game.

Hope this helps. More on this later.
Cheers,
Frankie Kam
« Last Edit: October 15, 2016, 07:56:48 PM by Frankie »
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Offline Frankie

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I added a mouse with left-button, centre scrollwheel and right-button highlights.


Now this keyboard visualiser becomes more complete as mouse-clicks during the game are now visible. Of course for Tornado, the mouse-clicks only appear in the frontend GUI menus and inside the mission-builder. By the way, this a virtual keyboard visualiser. The phrase "virtual keyboard" brings to mind a GUI that can be clicked upon or tapped on to create input. A virtual keyboard visualiser however only makes visible the keystrokes that a gamer presses during a game.
« Last Edit: October 16, 2016, 03:14:42 PM by Frankie »
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