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Offline Asid

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The trees are alive
« on: September 30, 2016, 09:01:58 PM »
30/09/2016 Weekly Dev News Update "The trees are alive!"
Hey everyone, welcome to this week's development news!

We’ve been working on a new maintenance algorithm for trees.

Forests: they aren’t just a supply of firewood and construction materials at your disposal - they’re living organisms; they need particular weather conditions, and thrive in certain locations.



Just like any living entity, the trees can bloom, wither or even perish.

We’ve made a number of adjustments, including the tree models, and are looking forward to presenting you with a new, living forest!



We are also so pleased to let you all know that we've managed to defeat a number of issues that were bugging some of our users mentioned below.


•   We found, and fixed, a particular bug that caused some tanning tubs, drying racks, campfires and other similar objects to work incorrectly.
•   We also fixed an exploit, which allowed the player to log out under a wall and log back in on top of it.
•   Finally, we’ve stopped grass from growing through your building's floor or above tunnel entrances.


We hope you’ve enjoyed this insight into some of what we’ve been up to!


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