Tacview 1.5 beta 5Only one more to go before the final release. Release Date: Sat, 16 Jul 2016
Operating System: Windowsฎ 32-bit / 64-bit
File Size: 162.7 MB
Download: Click Here
Release notesFEATURES & CHANGES Brand new (fully rewritten) core telemetry system
Full 64-bit telemetry engine for more accurate replays
Fully rewritten merge feature which gives more stable and better results than ever
Added support for the new ACMI 2.0 text file format (import & export)
Brand new Falcon 4.0 VHS file importer
Upgraded the export script to gracefully support DCS World 1.5.4 new export options
Accurate interpolation (slerp) of geographical spherical coordinates
Improved roll/pitch/yaw emulation for low-end telemetry files
The new telemetry engine uses about two times less memory then the old one
Added an option to switch distances to feet under 2 nm
Added traveled 2D ground distance to the charts (vs 3D air distance)
Increased charts time and distance measurement marks resolution to 1/10 unit
Added preliminary support for bullseyes (you can import your own bullseye)
Added support for the new Flightradar24 csv files
Added support for comma as a separator for seconds in XML timestamps (GPX files)
Improved GPX files support (invalid samples are ignored and more tags are supported)
Improved KML files support for static objects (preliminary support of polygons)
Unknown objects are now displayed using related 3D meshes instead of just boxes
Updated Falcon 4.0 terrains and databases to BMS 4.33 U1
Hovering the mouse on anti-aircraft unit will display its thread sphere regardless of the global option
Selected objects labels are now always displayed regardless of the global option
Removed multimedia keys support (mouse and normal keyboard controls are more than enough)
FIXES Fixed a crash when loading truncated lines in csv files
Fixed a rare random crash when loading custom terrain textures
Falcon 4.0 VHS files landing gear and airbrake are now displayed properly in Tacview
Improved Falcon 4 "bubbles" handling and objects respawn
Fixed slow startup with a lot of custom tiles textures
Invalid UTF-8 characters in text files are now handled gracefully
Terrain custom textures loading has been tweaked and is now much faster
The advanced telemetry (effective) heading (HDG) is now properly displayed instead of the calculated one
Telemetry data optimization is now lossless and accurate
Camera controls are now more responsive while idle (playback paused)
Fixed Falcon 4.0 RKND & RKNW runways position and orientation
FSX2ACMI now better handles pauses during a flight