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Author Topic: Tacview 1.5 beta 5  (Read 4507 times)

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Offline Asid

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Tacview 1.5 beta 5
« on: July 19, 2016, 12:51:15 PM »


Tacview 1.5 beta 5

Only one more to go before the final release.

Release Date: Sat, 16 Jul 2016
Operating System: Windowsฎ 32-bit / 64-bit
File Size: 162.7 MB

Download: Click Here



Release notes

FEATURES & CHANGES
•   Brand new (fully rewritten) core telemetry system
•   Full 64-bit telemetry engine for more accurate replays
•   Fully rewritten merge feature which gives more stable and better results than ever
•   Added support for the new ACMI 2.0 text file format (import & export)
•   Brand new Falcon 4.0 VHS file importer
•   Upgraded the export script to gracefully support DCS World 1.5.4 new export options
•   Accurate interpolation (slerp) of geographical spherical coordinates
•   Improved roll/pitch/yaw emulation for low-end telemetry files
•   The new telemetry engine uses about two times less memory then the old one
•   Added an option to switch distances to feet under 2 nm
•   Added traveled 2D ground distance to the charts (vs 3D air distance)
•   Increased charts time and distance measurement marks resolution to 1/10 unit
•   Added preliminary support for bullseyes (you can import your own bullseye)
•   Added support for the new Flightradar24 csv files
•   Added support for comma as a separator for seconds in XML timestamps (GPX files)
•   Improved GPX files support (invalid samples are ignored and more tags are supported)
•   Improved KML files support for static objects (preliminary support of polygons)
•   Unknown objects are now displayed using related 3D meshes instead of just boxes
•   Updated Falcon 4.0 terrains and databases to BMS 4.33 U1
•   Hovering the mouse on anti-aircraft unit will display its thread sphere regardless of the global option
•   Selected objects labels are now always displayed regardless of the global option
•   Removed multimedia keys support (mouse and normal keyboard controls are more than enough)

FIXES
•   Fixed a crash when loading truncated lines in csv files
•   Fixed a rare random crash when loading custom terrain textures
•   Falcon 4.0 VHS files landing gear and airbrake are now displayed properly in Tacview
•   Improved Falcon 4 "bubbles" handling and objects respawn
•   Fixed slow startup with a lot of custom tiles textures
•   Invalid UTF-8 characters in text files are now handled gracefully
•   Terrain custom textures loading has been tweaked and is now much faster
•   The advanced telemetry (effective) heading (HDG) is now properly displayed instead of the calculated one
•   Telemetry data optimization is now lossless and accurate
•   Camera controls are now more responsive while idle (playback paused)
•   Fixed Falcon 4.0 RKND & RKNW runways position and orientation
•   FSX2ACMI now better handles pauses during a flight


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