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Re: Mius Front: Patches/Updates
« Reply #150 on: August 03, 2022, 02:43:12 PM »
Update 08/03/2022
Wed, 3 August 2022




Fateful Strike DLC updated - in the both operations was able to attack from the border areas.





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Re: Mius Front: Patches/Updates
« Reply #151 on: October 23, 2022, 05:29:21 PM »
Update 10/22/2022
Sat, 22 October 2022



1) Added indication of operations with extended perimeter.
2) Added indication of “non-working sights” under certain conditions.
3) An extended perimeter has been added and the binding of FOs in the units of the Red Army in operations from the DLC Pivot Point and Typhoon Rising has been changed.
4) The algorithm for returning the crew to the vehicle has been changed.
5) During the movement of equipment through the forest, it slows down significantly and the crew does not climb out of the hatches.
6) Fixed a bug with not counting losses after the battle for BGs located on the edge of the battlefield.
7) Added an extended perimeter (2nd operation) and changed the binding of FOs in the units of the Red Army in operations from the Cold Spring DLC.
8) Adjusted the movement map on the battlefield from the Futrive Spring DLC.
9) An extended perimeter has been added and the binding of FOs in the units of the Red Army in operations from the DLC Against the Tide has been changed.

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Re: Mius Front: Patches/Updates
« Reply #152 on: November 29, 2022, 10:53:52 PM »
Update 11/28/2022
Mon, 28 November 2022



1) Changed the main game menu
2) Added different sound names for different types of ATGMs (for modding)
3) Small changes in the aiming of rifle grenades

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Re: Mius Front: Patches/Updates
« Reply #153 on: February 04, 2023, 02:56:46 AM »
Update 01/24/2023
Tue, January 24, 2023




1) Support for xaudio2_9 sound library
2) Adjusted sound processing algorithm
3) Fixed a bug that caused the game to crash or slow down with a large number of fire sources
4) Added partial support for Steam Deck

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Re: Mius Front: Patches/Updates
« Reply #154 on: March 03, 2023, 01:41:35 PM »
Thu, March 2
Fri, March 3rd, 2023




1) Fixed error with dark stripes on smoke and dust in binoculars mode
2) Algorithm for determining the range using sights on vehicles without rangefinders is adjusted towards greater "humanity"

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Re: Mius Front: Patches/Updates
« Reply #155 on: May 01, 2023, 08:03:46 PM »
Update 05/01/2023
Mon, May 1, 2023



1) Croatian Legion, Dawn Blau and Drive to Voronezh DLCs updated (battlefield and icons for command units).
2) The base game operations and battlefields are also updated.


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Re: Mius Front: Patches/Updates
« Reply #156 on: May 06, 2023, 11:23:54 PM »
Update 05/06/2023
Sat, 6 May 2023



1) Updated Against Tide, Dark Forest and Predators in the Mist DLCs.
2) Battlefields&operations updated: command unit icons changed, artillery spotters added in some regiments/bns.


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Re: Mius Front: Patches/Updates
« Reply #157 on: May 25, 2023, 12:34:34 AM »
Update 05/24/2023
Wed, 24 May 2023



1) Changed the layout and appearance of HEAT shells by year for German 75mm guns.
2) Front screen armor on the PzIII ausf M tank turret has been fixed.
3) Added setting to reduce the dynamic range of special effect sounds (in the special settings section)
4) Added destruction of the chassis and caterpillar when vehicle moves on AT obstacle.
5) The recoil for the Pak97/38 cannon has been adjusted.
6) Fixed a bug with positioning Panzernest in a trench.
7) Reduced the sound volume for smoke grenades.

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Re: Mius Front: Patches/Updates
« Reply #158 on: June 15, 2023, 12:59:55 AM »
Update 06/10/2023
Sat, June 10, 2023



1) The appear time of the 76mm HEAT shell for Soviet regimental guns has been changed.
2) The algorithm for applying effects from flying bullets and projectiles has been changed.
3) Changed the threshold for the appearance of illuminating projectiles for the offmap artillery.
4) Added a new operation and a winter battlefield to the Don Bend DLC.


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Re: Mius Front: Patches/Updates
« Reply #159 on: June 27, 2023, 12:06:33 AM »
Update 06/26/2023
Mon, 26 June 2023



1) Graviteam Tactics: Operation Victory DLC has been updated

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Re: Mius Front: Patches/Updates
« Reply #160 on: July 06, 2023, 11:24:12 PM »
Update 07/05/2023
Wed, 5 July 2023



1) Added indication of completed operations.
2) Added the ability to synchronize one game profile via the Steam cloud.
- The newly created profile is synchronized if there was no profile that was already synchronized.
- Only the operation progress are synchronized (without tactical saving).
- Also synchronized quick battle settings and modifiers.


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Re: Mius Front: Patches/Updates
« Reply #161 on: July 21, 2023, 12:12:39 AM »
Update 07/20/2023
Thu, 20 July 2023



1) The the movement of the Sdkfz232 armored vehicle has been changed.
2) Changed the effect of incendiary shells - it has become more localized.
3) Removed popup turrets.
4) An error in the composition of the crew of the SS company commander on the APC has been fixed.
5) The selection of the 2nd group in the squad has been adjusted - only soldiers who left the vehicle are selected.
6) The indication of the frontal armor level in the encyclopedia and the name for the Stu.IG 33 SPG have been fixed.
7) Tactical information in 3D view is disabled when the camera height is low.

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Re: Mius Front: Patches/Updates
« Reply #162 on: August 21, 2023, 01:21:23 AM »
Update 08/20/2023
Sun, 20 August 2023



1) Fixed incorrect track tension on the BMP-1.
2) Changed the algorithm for incendiary bottles exploding (now the probability of breaking a bottle depends on the hardness of the material it hit).
3) Fixed a bug with the crew of the captured Soviet 82 mm mortar.
4) Added the ability to scroll the platoon list in a tactical battle using additional mouse buttons.
5) Minor text corrections.

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Re: Mius Front: Patches/Updates
« Reply #163 on: September 10, 2023, 12:56:03 AM »
Update 09/09/2023
Sat, 9 September 2023



1) Updated DLC Predators in the Mist - Heavy mortar companies in Soviet regiments have been changed.
2) Added Soviet 107mm mortar as offmap artillery support.



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Re: Mius Front: Patches/Updates
« Reply #164 on: September 24, 2023, 11:44:34 PM »
Update 09/27/2023
Sun, 24 September 2023



1) Added Churchill III tank.
2) The algorithm for calculating the automatic capture/release of squares on the operational map has been changed.
3) Added Soviet 120mm mortar.
4) Added support for DLC Stalemate on Donets.

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