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Empire in Arms the Napoleonic Wars of 1805 - 1815
Asid:
Update
17/03/17
Time for a quick update. Except for some PBEM issues, the public beta appears stable. So I am going to proceed with preparing the package for making v1.21.04 an official update. I should get that to Matrix next week and hopefully it we'll get it released in early April sometime.
I want to get on with migrating the code to the new compiler so that hopefully the game runs better under Windows 10 and I can resolve those PBEM issues and other data issues. And get on with more bug fixes and game enhancements.
_____________________________
Bill
Empires in Arms Development Team
pzgndr:
FWIW, Matrix has posted the official v1.21.04 update. Finally. This has been a long year. :)
Asid:
NEW: State of the Game and Future Plans as of June 2017
Posted by: pzgndr 22/06/17
Hello, it's been a year since I posted [link=http://www.matrixgames.com/forums/tm.asp?m=4096913]State of the Game and Future Plans as of June 2016[/link]. A year ago I set out with some ambitious goals:
--- Quote ---The plan is to complete a v1.21 official release in 2016 to build upon the work already done for v1.20 and v1.21, and also to tackle some of the major bugs and several other minor issues. This should also include new setups for EiA v3.1 and EiH v4.0.
--- End quote ---
It took a bit longer to get the official release out, but v1.21.04 was finally released in April. I think I largely succeeded in continuing development where Marshall Ellis left off with wide-screen implementation. Some notable improvements include:
- Numerous bug fixes
- AI enhancements
- Separate campaigns for both classic Empires in Arms and alternate Empires in Harm
For the past few months I have been struggling to migrate the game code to a new compiler. Despite making some headway, I have determined that the challenges are greater than I anticipated. So I have decided to end that effort and return to doing what worked for the past year. At least the game runs in WinXP compatibility mode and should continue to do so for the foreseeable future under Windows 10. I know there are some data issues with PBEM file transfers and other quirks in the game, and hopefully I can track these down and resolve them.
I had hoped that the official update would attract some players back. This is still a great Napoleonic grand strategy wargame! If you have played the latest v1.21.04 update, please share some feedback to let me and others know what you think. Going forward, I'd like to continue doing what I was doing to work off issues from the old Mantis bug reports: bug fixes, AI improvements, game enhancements, and the 1812 scenario. Resolving PBEM issues is a priority. I have some other priorities in mind, but I'd like to hear from players. What do you want to see done?
Asid:
v1.22.00 beta for PBEM test
Linked below is v1.22.00 beta that addresses several PBEM and 3rd Party Combat issues. I think I have tracked down and resolved the loan money issue, again, and hopefully resolved it for good. I am still seeing some DOW issues in my internal playtesting but others in a 7-player PBEM game using v1.21.04 have not seen any problems. The following is the changelog for this version:
Empires in Arms the Napoleonic Wars - 1.22.00
=============================================
- 0000106: [Game Enhancement] Implement external combat option for naval battle – closed.
- 0000581: [UI Enhancement] Warning of extensive foraging losses – resolved, to provide more warnings for player confirmation.
- 0000619: [Game Bug] Cannot Specify a Surrender in 3rd Party Combat – closed, PPs are supposed to be awarded if corps or fortifications are involved.
- 0000670: [Game Bug] There is no 'draw but defender withdraws' option in 3rd Party Combat System – closed, only the attacker retreats in draw.
- 0000782: [PBEM Bug] Diplomacy Phase messages – resolved?
- 0000817: [PBEM Bug] Awaiting battle results pop up message is confusing – resolved.
- 0000846: [Game Bug] Lend money to Major Power – resolved?
- 0000849: [Game Enhancement] Can't use 3rd Party Combat Resolution when running a blockade – closed, running blockade forces an immediate combat resolution during naval move not naval combat phase.
- 0000859: [PBEM Enhancement] Clearing PBEM Battle Folder – resolved?
- Restore phase skip for simultaneous diplomacy – resolved?
- Add prompts for PBEM phase skips if no reinforcements arriving or no naval forces – resolved.
- Cosmetic improvements for View Turn Income Summary readability – resolved.
Install EiANW.exe into your Empires in Arms game folder.
Install wgslabel.txt into your \Data\programtext folder.
I would greatly appreciate one or more PBEM playgroups to give this beta version a playtest and provide comments. The updated files can be installed over the v1.21.04 official release, but I recommend a clean separate install as a beta version. I'm really looking for feedback on the lending money between MPs, DOWs working, whether sim dip phase skips works, and the new messages for PBEM games. This could be a 7-player game, or a smaller playgroup would be fine. Just a quick PBEM game to get through 1 or 2 economic phases to see if things work.
If PBEM works OK, I'll wrap this up as an official hotfix while I continue to work on other issues for the next v1.22.xx official release.
Download (2.60MB): HERE
Asid:
On sale
$39.99 $27.99
http://www.matrixgames.com/boardgamessales
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