Patch notes for 3.1Blackwake - Mastfire Studios
Hey guys!
Patch 3.14159265359 has been released as of April 1 2018, notes are below. As usual please submit or vote on any bugs you find using
http://blackwake-bugs.com/ which helps us prioritize what needs to be fixed.
Forts- Towers can no longer be destroyed and mortar travel/reload speed has been sped up 3x
- Extra mortar added directly above gate
Ships- Schooner sink speed and turn rate have been increased by 40%
- Schooner guns have been removed entirely to balance it as a transport ship
- Construction/bell sound increased by 2x to make sure crew hears it
Melee- Pike range increased and now bypasses all blocks
- Bottle damage nerfed 20%
General- Blackwake Sidekick app now available for mobile, know when your ship is being broadsided on the go!
- Cosmetic upgrades to water are now available as a $5 DLC purchase in main menu
- Removed bitcoin miner that may have caused 100% GPU usage in main menu
VR- VR support added for right eye and left hand only to simulate an eye patch and hook hand, respectively
- If you're still reading: The actual notes for last nights patch (3.07) begin below, argghh it be April 1st you fools
Forts- Side mortars adjusted to have less reach to dock
- Attacking cart is no longer stopped by defenders
- Distance which two ships cause the fort to be under attack increased
- Cart push radius increased
- Looking at cart should display players needed
- Cart amount needed to push should scale with population
Ships- Bombketch mortar aimer shouldn't dip below water
- Small ship ram now makes 4 holes
- Large ship ram now makes 6 holes
Weapons- Blunderbuss damaged increased by 2x per pellet
- Annley is now 2x faster
- Short pistol accuracy increased 30%
Melee- Pike no longer causes bleed
- Range on bottle increased 20%
- Range on dagger increased 20%
From www.blackwake-bugs.com- Loading bar interruptions should no longer occur
- Attempted fix on respawn loop