Hi Mirando
Thanks for your post! It made my day because not everyday do I get to meet an ex-Tornado gamer with coding skills and interest in extending the game. Hopefully Real Life will be kind to you and allow you a sliver of precious time to write 16-bit ASM x86 code. Who knows? The work done on 16-bit ASM can lay a stepping stone for a spiritual successor to Tornado clothed in modern day graphics.
I'm afraid I don't have a tracker system. The closest I have to a tracker is the Tornado Discord Server which is the heart of the development work. Speaking of which, I would like to invite you to be a member, but I don't have your E-mail address. Could you Private Message me your E-mail address? Once I receive it, I will send you a link that will enable you to join the Tornado Discord Server. Then you will be able to see the work up close, as well as interact (once in a while) with the Band of Tornado Brothers who have an interest in seeing the Tonka fly again.
As for my profession, I work in Education, and I am in IT. Doing e-Learning with Moodle, programming in Php, Javascript, JQuery and HTML, also updating and maintaining the company's website and doing all sorts of support and IT backup work. Yes, my profession helped in getting Tornado modded. My programming background helped me to pick up assembly language even though the last time I wrote an ASM code was when I was in college in 1991. I flunked Assembly Language 101 back then, LOL! My interest in making Tornado better helped me get to make contact with members of the original development team, including the co-founder of Digital Integration. My interest and passion for flight simulators made this all possible.
For more goodies and answers to your burning questions that I didn't address in this post, please check your PM.
Regards
Frankie Kam