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Offline Asid

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Project Zomboid
« on: March 14, 2016, 09:07:59 PM »
Project Zomboid - Animation + Clothing Preview



Published on 14 Mar 2016

A preview of the upcoming animation and clothing overhaul of Project Zomboid

http://store.steampowered.com/app/108600/
« Last Edit: April 19, 2016, 08:29:16 PM by Admin »
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Offline Stardog765

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Re: Project Zomboid - Animation + Clothing Preview
« Reply #1 on: March 18, 2016, 09:57:19 PM »
Looks great! Such a great game.
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Offline Asid

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Re: Project Zomboid - Animation + Clothing Preview
« Reply #2 on: March 20, 2016, 08:02:07 PM »
Looks great! Such a great game.
The devs have been working hard on this for a while. Better sound, lighting, Multiplayer, graphics etc...
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Offline Asid

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Re: Project Zomboid - Animation + Clothing Preview
« Reply #3 on: March 29, 2016, 12:01:30 AM »


Binky’s new man. Doesn’t he look shiny?
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Offline Stardog765

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Re: Project Zomboid - Animation + Clothing Preview
« Reply #4 on: March 29, 2016, 04:07:59 AM »
Its real life bro!
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Offline Asid

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Re: Project Zomboid - Animation + Clothing Preview
« Reply #5 on: March 29, 2016, 06:39:49 PM »
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Offline Asid

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Re: Project Zomboid - Animation + Clothing Preview
« Reply #6 on: April 12, 2016, 10:56:03 PM »
METALWORKING

As we mentioned last week we’ve rethought metalworking so that it features two new skills – welding and metalworking. We’re still underlining the specifics, but welding will see players using a noisy/bright blow torch and mask to adapt heavy scrap metal found around the map into defences – often used in conjunction with our existing carpentry skill.

Metalworking, meanwhile, involves you investing a many in-game days building a stone furnace stage-by-stage – and then creating makeshift tools/items through iron that you make workable within the furnace, then hammer away at on a lump of metal used as an anvil.

mashfurnace


Metal objects will come with their own positives and negatives (a metal sheet welded together with discovered scrap will make more noise when banged on and attract more zeds, for example) and we intend it to be a high level and high input aspect of survival – and fully complementary to our existing skills. We really want to nail the delivery of it though, which is why RJ is industriously busying himself with it all backstage.
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Offline Asid

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Re: Project Zomboid - Animation + Clothing Preview
« Reply #7 on: April 19, 2016, 08:27:36 PM »
EASY CO-OP

You can help test the easy host-a-game feature in Project Zomboid!
This is available on a branch called onlinetest with beta password hailkingspiffo. (Right click Project Zomboid -> Properties -> Betas tab)
 
Here's how it works:
•   There's a new button called HOST on the main screen, click it.
•   This takes you to a new screen where you can (if you want) edit settings for the server, or just leave the defaults for a typical Survival-type experience.
•   Choose the amount of memory for the server.
•   Click the START button.  This will start the server using the settings you chose (or the default if you didn't choose any settings).
•   Once the server has finished loading, you'll automatically join the server.  There is no need to enter a username or password.  Your username is your Steam profile name.
•   Now that you're in-game, press Escape to go back to the main menu, and click the INVITE FRIENDS button.
•   Invite any of your friends that are currently online.  They will get a notification through Steam chat that they have been invited.
 
If you receive an invite to join a co-op server, simply click the link in Steam chat.  The game will launch if it wasn't running already.  You'll automatically join the co-op server.  There's no username or password needed.
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Offline Asid

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Re: Project Zomboid
« Reply #8 on: May 03, 2016, 07:51:35 PM »
BACKPACK LATEST

So with the animation update now surging through the pipeline we’ve got anims that allow the player to take bags off their back, and rifle through the contents on the floor.

As well as looking pretty as they jiggle about – they’ll also make a significant gameplay difference. If you’re carrying a bag on your back you will, in most cases, be unable to go rooting around in it unless you first take it off and put it on the floor in front of you. This means there will be no more intensive backpack resorting done while wandering around, as well as making looting much more interesting, with the potential of a panicked looter leaving their bag behind if they are not observant.

Youtube video here!


[Note: in the anim cycle the strap currently disappears when the bag is taken off and reappears when it’s put back on. There aren’t any easy ways to avoid this, but with clothing worn and in-game it will be far, far less noticeable.]

Holding a bag in your hand will add the extra advantage of being able to interact with it without stopping, which will make bag management much more strategic. Finally we may be able to look into a few more traits to further increase player’s capability to interact quickly with backpacks, as well as provide different speeds based on the type and convenience of the bag used.


If you weren’t around for the previous bag vid then
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Offline Asid

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Project Zomboid Spear and Gun Melee
« Reply #9 on: June 06, 2016, 10:30:47 PM »
Project Zomboid Spear and Gun Melee

W.I.P.



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Offline Stardog765

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Re: Project Zomboid
« Reply #10 on: June 07, 2016, 02:29:45 AM »
Thats real life brah!
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Offline Asid

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Re: Project Zomboid
« Reply #11 on: June 07, 2016, 05:00:43 AM »
Thats real life brah!
That's some funny sh*t right there  ;D
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Offline Asid

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Zomboid - Operation Big Tree
« Reply #12 on: June 13, 2016, 10:14:01 PM »
Zomboid - Operation Big Tree



Here’s a quick video to show the new trees that are going into forests. It’s mainly a visual thing, sure, but we hope you agree that it’ll be a cool addition for those who favour wilderness.
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Offline Asid

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Project Zomboid 33% off @ GOG
« Reply #13 on: June 18, 2016, 01:24:57 AM »



33% off @ GOG

£10.39     £6.99

https://www.gog.com/game/project_zomboid
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Offline Asid

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A quest for a moustache..
« Reply #14 on: July 06, 2016, 01:38:46 PM »
I saw this on Steam in the PZ discussion.... ;D


"A quest for a moustache...
I just need some black pixels between my nose and my lips."

http://steamcommunity.com/app/108600/discussions/0/358417008712440336/
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