!!!!!!Warning Order!!!!!!
The IRIA has attacked into Iraq crossing and taking the city of Basra and Faw. They have seized the ports and supply routes into Iraq. Kuwait and Iraq have asked for assistance. Nato and US command have determined that for national security interests, regional allies, international supply, and open hostilities, that your force 3rd Brigade ABCT Team Iron of the 4th infantry Division will spearhead US and NATO forces. Brigade objective is to penetrate, and destroy as many forces of the front line of the IRIA 72nd Armored Division(+), push into the Division rear area, and force the 72nd to retreat out of Iraq, and away from the border. Brigade strength must be maintained at 40% of combat forces at all times, and if it drops below we will be forced to fall back to Iraq boundaries. Minimum success is to make the IRIA to return to Iranian boundaries. Moderate success is to push into Iran defeating the second line of forces, and reducing the 72nd to below 70% strength. Major success is to reduce enemy forces to 50% or less in the 72nd, and push into or beyond the third line of forces. Your brigade will be flanked to the North by 1st and 2nd brigade to keep any major flanking maneuvers from threatening that flank. Your forces will have responsibility of your Southern and Southeastern flank. You are required to “designate a force to secure that flank prior to missions, and cannot be from the previous mission. Terrain around Basra is mostly flat and sandy. The further east you travel, the more hills, and mountains you will run into. As you go, there will be increasingly more narrow avenues of approach, limiting your attack options, and allowing the enemy to better engage you.
The command staff has recently returned to the US leaving all the Brigade and Battalion leadership positions open. This serves as a request for 2-4 leadership volunteers to take command of the upcoming battles. Each mission will need a CO and XO, and will swap the next weekend, and have backup commanders for either in game, or if there is an event they need replacement prior to mission events. Please apply with your command staff.
BLUEFOR UNITS
3rd Armored Brigade Combat Team (ABCT) (Team Iron)
Units
4-10 CAV (Black Jack)
Recon = 2 x platoon 6 M3A2 Bradley with Storms
A Troop = 13 M3A2 with storms, 9 M1A2 SEP, 1 Section Mortars, 1 each Supply/Recovery/Repair/Medic
B Troop = 13 M3A2 with storms, 9 M1A2 SEP, 1 Section Mortars, 1 each Supply/Recovery/Repair/Medic
C Troop = 13 M3A2 with storms, 9 M1A2 SEP, 1 Section Mortars, 1 each Supply/Recovery/Repair/Medic
HQ =FO unit FISTV
1-66 Armor Regiment (Iron Knights)
A Company = 3 platoons 4 x M2A2 Bradley + 2 CO/XO, 1 each Supply/Recovery/Repair/Medic
B Company = 3 platoons 4 x M2A2 Bradley + 2 CO/XO, 1 each Supply/Recovery/Repair/Medic
C Company = 3 platoons 4 x M1A2SEP + 2 CO/XO, 1 each Supply/Recovery/Repair/Medic
D Company = 3 platoons 4 x M1A2SEP + 2 CO/XO, 1 each Supply/Recovery/Repair/Medic
1-68 Armor Regiment NATO Replaced(Silver Lions)
A Company = 3 platoons 4 x ULAN + 2 CO/XO, 1 each Supply/Recovery/Repair/Medic
B Company = 3 platoons 4 x Pizarro + 2 CO/XO, 1 each Supply/Recovery/Repair/Medic
C Company = 3 platoons 4 x Challenger + 2 CO/XO, 1 each Supply/Recovery/Repair/Medic
D Company = 3 platoons 4 x LEO2A5 + 2 CO/XO, 1 each Supply/Recovery/Repair/Medic
NATO RESERVE UNITS
A Company = 3 Platoons 4 x CV9030-FI + 2 CO/XO, 1 each Supply/Recovery/Repair/Medic
B Company = 3 Platoons 4 x STRV + 2 CO/XO, 1 each Supply/Recovery/Repair/Medic
3-29 Field Artillery (Pace Setter)
3 Batteries M109A6 Paladins
588th Brigade Engineer Battalion (Lone Star)
1 Platoon 4 each M2A2 Engineer
4 Sections M113 engineer each with one Miclic
2 X 2S6 Tunguska (due to the lack of anything else in game)
2 X Biber (due to a lack of anything else in game other then MT-55, and Biber is longer but slower)
17th Attack Squadron(-)
4 x Apache used in 1 section of two or singular depending on mission and requested more than 24 hour in advance.
3rd Assault Squadron(-)
8 x Balckhawk can be used in sections or above in even numbers, and only into cleared areas of travel and landing zones.
Here is a early structure of enemy force throughout the campaign. Keep in mind that all vehicles will be upgraded version of these vehicles.
IRIA
92nd Armor Division (+)
1st Brigade
1st Battalion = 5 companies totaling 34 Tanks with upgraded versions of the T55/62/72, 27 upgraded BMPs, 33 M113 and MTR60 with different configurations
2nd Battalion = 5 companies totaling 34 Tanks with upgraded versions of the Chieftain and M60, 27 upgraded BMPs, 33 M113 and MTR60 with different configurations
3rd Battalion = 5 companies totaling 34 Tanks with upgraded versions of the T55/62/72/Chieftain/M60, 27 upgraded BMPs, 33 M113 and MTR60 with different configurations
71st Brigade
1st Battalion = 3 companies 20 Zulfiquar MBT, and 10 light tank similar to AS1 or Leo 1
2nd Battalion = 3 companies 20 Zulfiquar MBT, and 27 BMP-2
3rd Battalion = 3 companies 20 Zulfiquar and M60 MBT, 27 BMP/BTR/113 in varied configurations
37th Brigade
1st Battalion = 3 companies 20 Chieftain/T72s/M60A1, and 27 BMP/BTR/113 in varied configurations
2nd Battalion = 3 companies 20 Chieftain/T72s/M60A1, and 27 BMP/BTR/113 in varied configurations
3rd Battalion = 3 companies 20 T72s/M60A1/T62/T55, and 27 BMP/BTR/113 in varied configurations
2nd Brigade
1st Battalion = 3 Companies 11 T72s, 9 BMP, and 11 BTR/M113 per company
2nd Battalion = 3 Companies 11 T72s, 9 BMP, and 11 BTR/M113 per company
3rd Battalion = 3 Companies 11 T72s, 9 BMP, and 11 BTR/M113 per company
Recon/Commandos/HQ
Infantry, Technical’s, ITV, FO, Wiesel, YPR765, AS1, Scorpion, TOW, Scimitar, Engineers, Bridging, Self-propelled Artillery, rocket, ADA, and other wheeled vehicles. The further into Iran, and the closer to populated areas, the greater the number of commandos.
Same rules will apply to the enemy forces as do to friendly forces. Enemy forces will almost always outnumber friendly forces, and the ratio will grow higher the further into Iran most likely.